Hallo zusammen, erster Beitrag. Ich werde auf Deutsch tippen, bitte entschuldigen Sie etwaige Fehler.
Ich habe Goos Tip mit einem Powercolor Red Devil RX590 ausprobiert. WB lädt sehr gut und Spiele / apps laufen großartig.
VA scheint nicht zu funktionieren. Die Gfxbench-Ergebnisse sind halb so hoch wie bei meinem alten r9 270x mit RadeonHD-Treiber.
Ich habe auf den ASUS DirectCU II r9 270x zurückgegriffen und VA getestet mit Emotion - es funktioniert teilweise insofern, als der serielle Ausgang bestätigt, dass es verwendet wird, aber das Audio und Frameskip ist schrecklich - 67% CPU-Auslastung.
Code: Alles auswählen
try composite blitting
yes composite blitting supported
try yuv blitting
jupp yuv blitting :D
ok window created set render hook
window all done ready to render
main thread: all done now go to mainloop
main thread: open new media file
main thread: reset videostate
main thread: reset videostate done
main thread: wait for decoder_thread
decode thread: open streams
decode thread: found video streamID: 0
decode thread: found audio streamID: 1
decode thread: found video streamID: 2
decode thread: fill stream infos
decode thread: got framerata: num: 74520000.000000 den: 3119369.000000
decode thread: fps: 23.88
decode thread: got framerata: num: 0.000000 den: 0.000000
decode thread: fps: 0.-2147483648
decode thread: choose start streams
decode thread: videomutex
decode thread: audiomutex
decode thread: open streamcomponents
decode thread: create audio thread (streamindex 1)
decode thread: wait for audio_thread
audio thread: init sound
audio thread: opts: tolayout: 3 tofmt: 2 srate: 44100 flayout 3 format: 8 srate: 44100
audio thread: init sound done
main thread: wait for decoder_thread
decode thread: video master
video thread: open va decoder
VADecoder: va.library found
VADecoder: VA Video Acceleration supported (V1.5) displayid: 1540218048
decode thread: accelerator: h263_vaapi found
decode thread: accelerator: h264_vaapi found
decode thread: accelerator: mpeg2_vaapi found
decode thread: accelerator: mpeg4_vaapi found
decode thread: accelerator: vc1_vaapi found
decode thread: accelerator: wmv3_vaapi found
video thread: open va codec
VADecoder: H264 Hardwaredecoder found
VADecoder: Hardwaredecoder found
VADecoder: vaContext (12) succesfully created
decode thread: Hardware decoder support this codec :D
video thread: init video pixelformat ov: 53 av: 27 -> am: 6 YUV: 0
video thread: create image convert context...
video thread: context id: 0
main thread: wait for decoder_thread
decode thread: duration: 69.404442
decode thread: ready to go
main thread: set window properties
main thread: window properties done
main thread: bitmaps video: 0x0/0 framebuffer: 1920x816/6
main thread: alloc new render bitmap 1920 816 format: 6
main thread: set new videobitmap
main thread: videobitmap created
decode thread: all ok go to mainloop
audio thread: start audio ios
audio thread: started
video thread: all done now go to mainloop
VADecoder: H264 Hardwaredecoder found
VADecoder: Hardwaredecoder found
VADecoder: error VA could not query surface status: 5
main thread: position not 0 -> seeking
audio thread: pause
decode thread: seek
decode thread: wait for pause of video thread
video thread: wait for signals
main thread: continue main loop
decode thread: seek videostream id: 0 contextflags: 200
decode thread: seek target: 4144144
audio thread: continue
video thread: continue
video thread: flush buffers
video thread: flush done
audio thread: flush buffers
audio thread: flush done
audio thread: first fill after pause continue
VADecoder: H264 Hardwaredecoder found
VADecoder: Hardwaredecoder found
VADecoder: surfaces used: 0
VADecoder: error VA could not query surface status: 5
VADecoder: surfaces used: 1
VADecoder: error VA could not query surface status: 5
VADecoder: surfaces used: 2
VADecoder: error VA could not query surface status: 5
VADecoder: surfaces used: 3
VADecoder: error VA could not query surface status: 5
VADecoder: surfaces used: 4
VADecoder: error VA could not query surface status: 5
audio thread: delay 0.429095...
audio thread: pause
audio thread: continue
audio thread: first fill after pause continue
audio thread: delay 0.875885...
audio thread: delay 0.931782...
video thread: frameskip 1
audio thread: delay 0.904269...
audio thread: delay 0.918466...
audio thread: delay 0.974364...
audio thread: delay 0.988561...
audio thread: delay 1.044470...
main thread: delay 1.002759...
audio thread: delay 1.058656...
main thread: delay 1.016956...
audio thread: delay 1.072854...
main thread: delay 1.031143...
video thread: frameskip 2
audio thread: delay 1.128762...
main thread: delay 1.087051...
main thread: delay 1.045340...
audio thread: delay 1.101249...
main thread: delay 1.059538...
main thread: delay 1.017827...
audio thread: delay 1.115435...
main thread: delay 1.073735...
audio thread: delay 1.046221...
audio thread: delay 1.018697...
audio thread: delay 0.866061...
audio thread: delay 0.713425...
audio thread: pause
got closewindow message
performeQuit
main thread: all done now free all resources
main thread: setLastMediaFile
main thread: send break c signal to decoder thread
main thread: wait for decoder_thread close
decode thread: got quit signal
decode thread: set break signal to video thread
decode thread: set break signal to audio thread
audio thread: close sound...
audio thread: wait for running ios
audio thread: free iorequest 0
audio thread: free iorequest 1
audio thread: free ahi messageport
audio thread: free bufferdata 0
audio thread: free bufferdata 1
audio thread: close and free swr context
decode Thread: regular wait for my childes 5D1C3A80 0
video thread: break
video thread: close va codec
decode Thread: regular wait for my childes 5D1C3A80 0
video thread: close va decoder
decode Thread: regular wait for my childes 5D1C3A80 0
video thread: cleanup data
video thread: free bitmap index: 0
video thread: all done good bye
main thread: wait for decoder_thread close
decode thread: close all streams and free context
decode thread: close codec stream 0x5BA595D0
decode thread: close codec stream 0x57548AF0
decode thread: close codec stream 0x5BA5AAC0
decode thread: close input
decode thread: free context
decode thread: all streams closed contexts freed
main thread: wait for decoder_thread close
main thread: wait for decoder_thread close
main thread: wait for decoder_thread close
main thread: wait for decoder_thread close
main thread: wait for decoder_thread close
decode Thread: done goodbye
main thread: ok all resources free exit
main thread: exiting ... disposeWindow
main thread: dispose window ...
main thread: close window object
main thread: dispose main object
main thread: window disposed
main thread: exiting ... free sysobjects
main thread: exiting ... dispose arexx
main thread: exiting ... cleanup
main thread: exiting ... all done good bye
N9Zdhkw.jpeg
Ich habe weiter mit einem r9 280 getestet und das gleiche Problem wie r9 270x bekommen.
Ich benutze ESP2.2 und habe jede Datei- und Bibliotheksversion manuell überprüft - alles scheint in Ordnung zu sein. Haben Sie den Verdacht, dass meine Installation defekt ist oder die Karten einfach nicht vollständig unterstützt werden?
Ich habe einen Sapphire RX550 bestellt. Werde es noch einmal versuchen, wenn es angekommen ist.
Danke.
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